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Post by claraclock on Apr 11, 2006 16:52:10 GMT -5
So I'll start with Wooldoor's level. I'll be back soon
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Post by Princess Clara Owns on Apr 11, 2006 16:52:11 GMT -5
Okay, thats fine. I dont need to much, just basic stuff. And remember, dont make it to long, and nothing fancy...
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Post by Ling-Ling's Twin on Apr 11, 2006 16:54:46 GMT -5
And after can we do Ling-Ling.
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Post by claraclock on Apr 11, 2006 16:59:52 GMT -5
OK here's the prolouge first. Some of this stuff is gonna be quite hard to make but just do the best you can. It doesn't really matter anyway; it's just for fun ;D
When I asterisk something it means the design is explained at the bottom
Prolouge: DT house
Starts off with a view of the DT house; text explains that DT is the first ever animated reality TV show. Zooms in to see the housemates doing random activities. Flash of light; Tempus* appears. Text: “Ha! Ha! Ha! You thought you’d beaten me eh Captain Hero?”(Tempus)
“Tempus! You dick! I thought I’d beaten you!” (Hero)
“No you didn’t that’s why I just said it!” (Tempus)
“Yeah, well I can woop your ass any day” (Hero)
“Not this time Hero; for you see I have perfected my new Time Twisting device that I can use to scatter you retards across time so I can rule the world!” (Tempus)
Gets out Time Twisting Device* and there is a huge flash.
*Tempus: Captain Hero’s arch enemy; has the power of time travel. Tall man with a black goatee; light blue skin, covered from head to toe in golden armour except for his face which can be seen. Has a blue emblem on chest that has a picture of a clock and a jetpack on his back.
*Time Twisting Device: A device Tempus uses to well, twist time. Small dynamite pack with golden tubes instead of wires. Has a clock in the middle. Tempus pushes clock to activate.
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Post by claraclock on Apr 11, 2006 17:00:27 GMT -5
Sure Ling-Ling's level was gonna be nxt anyway. I made sure to give him a good one
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Post by Ling-Ling's Twin on Apr 11, 2006 17:01:49 GMT -5
Kick ass.
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Post by Princess Clara Owns on Apr 11, 2006 17:06:13 GMT -5
Alright, I will see what I can do... I haven't quite figured out the dialogue yet though... That part alone could take up to a week, just to give you an idea of how long this stuff could take.
And I won't be starting for a little while, I'm still learning the program, via screwing around with it...
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momiji06
House Noob
When you looked at a kid. The whole primary school died. *jokes*
Posts: 3
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Post by momiji06 on Apr 12, 2006 4:28:13 GMT -5
sounds good
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Post by claraclock on Apr 12, 2006 5:56:07 GMT -5
Hey there momiji06; nice avatar
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Post by Princess Clara Owns on Apr 12, 2006 6:47:23 GMT -5
Indeed! Welcome to the forum.
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Post by claraclock on Apr 12, 2006 12:17:55 GMT -5
OK. Here's part of level one. It just goes through all the enemies and Wooldoor's moves
Level 1: Sockbat Holocaust
First let’s go through Wooldoor’s moves
Jump: Space bar
Double Jump: Space bar twice
High Jump: Crouch then jump
Crouch: Down arrow key
Move Left: Left arrow key
Move right: Right arrow key
Attack (With weapon): X key
Pause: Enter key
Change Weapon: C key
Throw Grenade: V key
Wooldoor can only attack with weapons and will find several in this time period. First he will find a baseball bat, then a handgun, then dual sub-machine guns, then a shotgun, then a bazooka. Wooldoor can also find grenades which he can throw at enemies. Hold the V key and a cursor will appear and move up and down, release the V key and Wooldoor will throw the grenade; the distance he throws it will depend on how high the cursor was when you threw the grenade.
Wooldoor encounters several enemies. They are listed below.
Sweetcake soldier: Weapon-shotgun with bayonet Health- 1 hit Appearance- Male version of Strawberry Sweetcake in a regular army outfit
Sweetcake commando: Weapon-Dual shotguns Health-2 hits Appearance- Bigger, stronger version of soldier
Sweetcake Spy: Weapon- Knife Health-1 hit but fast and hard to hit Appearance-Black clad ninja
Sweetcake Bomber: Weapon- Bomb, kamikaze guy Health-1 hit; if he is hit and explodes in close range Wooldoor loses health Appearance- Sweetcake soldier with crazy expression and bomb strapped to him
Sweetcake Elite: Weapon- dual machine guns Health-6 hits Appearance- Sweetcake soldier, no emotion and cameo paint Boss 1: Big Bob Brownie and Dog Tart: Weapon-Bob commands Dog Tart; a vicious dog made out of a Pop Tart that charges at you
Health- Big. Might want to give him a health bar Appearance- Bob: Black soldier with green vest, cameo pants, black boots, razor black hair, Dog- Tart: Large, vicious brown dog covered in frosting and sprinkles. To beat them keep shooting Dog Tart until he breaks apart, then Bob will start walking toward you. Shoot him once and his head blows up.
Boss 2: General Muffinface: Weapon-He’s in a tank. He shoots missiles Health- Bigger than Boss 1. Might want to give him a health bar. Appearance- Very old, male version of Strawberry Sweetcake in a large green tank. Has a red flag with a muffin over the swastika sign on top of tank. To beat wait until the top of the tank opens and throw a grenade in. Do this three times and the tank blows up.
Boss 3: Strawberry Sweetcake/Tempus: Weapon-blasts energy out of hands, creates large vortex (Run away to avoid being sucked into it) punches ground and creates earthquake.
Health- Bigger than last two bosses. Might want to have a health bar.
Appearance: A fusion between Sweetcake and Tempus. Looks just like Strawberry Sweetcake except she has electric blue eyes and she floats around. Shoot continuously to kill.
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Post by Ling-Ling's Twin on Apr 12, 2006 12:25:02 GMT -5
Cool.
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Post by claraclock on Apr 12, 2006 13:38:06 GMT -5
Yeah, I'm working on the design and stuff now.
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Post by Princess Clara Owns on Apr 12, 2006 14:11:11 GMT -5
Okay.... That could be hard to do.... I mean, I'll try, but no guarantees...
The hardest part is creating the characters and defining the actions and events. That just takes some meddling, but something that I could use help with is the sprites. They are the animated images that appear to make it look like your character is moving. I'm not good at making animations, so any help from ANYONE, would be appreciated.
Cool ideas though. I'll work on it...
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Post by claraclock on Apr 12, 2006 15:06:43 GMT -5
Sorry I can't help with the animation but unforunately that's not my department
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